this post was submitted on 14 Jun 2023
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Gaming
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Same. Be cool if there was some kind of "ethically made, fair hours and wages for workers" seal of approval for games.
We already have that, it's called FOSS.
Facetiousness aside, I really don't think there are any commercially released games that fit the bill.
I dont know, a number of Indie studios could probably qualify.
KSP 1 was, at least at first, and Stardew Valley was made entirely by one guy
After playing Battlefield 3 and feeling an indescribable emptyness for AAA games, I turned to indie developers. The desire for more profits can really suck the uniqueness and character from a game when it's designed for accessibility to as many people as possible.
Bonus points if the game supports modding. It's a great way to extend the life of a game as well. Some of my first online gaming memories are from Quake and it's modding scene. Even Sven Co-op is still developing their mod for Half-Life to this very year.
Games like that seem to have a bit more passion behind it which gives it a bit more charm. It's been a bit sad watching old titles milked dry throughout the years in the name of the mighty dollar. Unfortunately the struggle now is finding those gems in a sea of mediocrity as gaming became more mainstream.
I mean, look at Silica and compare it COD or Battlefield. Smaller indie project, supported by a bigger publisher and filled with heart. It looks like a dream game from when I was a kid.
Battlezone meets Starcraft.
I'm not really up for adding more games to my library currently, and my gameplay preference has changes to co-op games over the years.
I did check out Silica and it reminds me of Natural Selection. An old mod for Half-Life which combined FPS and RTS. Really interesting to see old ideas still given new life and just another reason why I think games which allow modding is so great.
Same for me, most of my favorite games nowadays are indies. Like Valheim, Stardew Valley and more
Best video recently about this from Yahtzee: https://youtu.be/4LplgYMiLhM