this post was submitted on 18 Sep 2024
135 points (99.3% liked)

Satisfactory

1546 readers
34 users here now

The unofficial Lemmy community for Satisfactory, the factory-building and exploration game.

Useful Links:

Looking for Group?

@[email protected] started a dedicated server and welcomes Fediverse users, find out more by DMing them or joining this steam chat

Rules

  1. No bigotry - including racism, sexism, ableism, homophobia, transphobia, or xenophobia.
  2. Be respectful, especially when disagreeing. Everyone should feel welcome here.
  3. No NSFW content
  4. No ads/spamming

founded 1 year ago
MODERATORS
 

Ficsit does not waste.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 6 points 1 month ago* (last edited 1 month ago)

It's not a survival sim. Dear god if I had to do actual busywork like manage fatigue or hunger bars, in order to get to the fun part of building stuff.

There's some combat involved in exploring, but at its core, the game is a management sim. It's a giant spreadsheet dressed up as an FPS.

Balancing the numbers of the production lines, is the point. Can a factory still run if you don't do that? Sure, but very inefficiently. If you're running out of stuff faster than you can use it to build stuff, your factory isn't big or efficient enough.

If you have time to kill before your factory produces what's needed for the next milestone, you have time to increase capacity or load balance inputs and outputs.

If you're leaving the game to run to achieve your goals instead of doing that while your existing machinery works through the milestones, the game probably isn't for you. Doubly so if you need something to "press you to do things" because constructing automated factories while doing the math to maintain efficiency is somehow not its own reward for you.