this post was submitted on 18 Sep 2024
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We have reached new levels of "remaster of game that already looks great and runs well"

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[–] [email protected] 19 points 9 months ago (11 children)

Its not the graphics that need a rework, its their quest syatem.

The side quests were tied to your overall level, meaning if you were overleveled, you could unlock quests to battles that were only explained way later in the main quest line. Also the Frozen Wilds expansion made more sense if you did them BEFORE the final quarter of the main story line, but the missions themselves were of a higher level than the endgame boss.

Regarding the main quest line, while its quality is noticibly much higher in Zero Dawn than the later game Forbidden West, the way they were structured meant that f you unlocked the extra dialogue (from talking to certain NPCs) out of order, the whole script felt a little jarring.

Tldr: the quest system of Zero Fawn needs a fuckton of polish, not the graphics

[–] [email protected] 12 points 9 months ago (3 children)

Also most quests are just "talk to npc, use Batman Vision to follow a trail, kill enemy, return"

[–] [email protected] 5 points 9 months ago* (last edited 9 months ago) (1 children)

Also most quests are just “talk to npc, use Batman Vision to follow a trail, kill enemy, return”

This applies to a lot of games, even Witcher 3.

[–] [email protected] 5 points 9 months ago

Specially Witcher 3

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