this post was submitted on 04 Sep 2024
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Bloodborne
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I like the dungeons as a concept but ended up being annoyed by them by the end of my playthroughs simply because they presented such a huge jump in difficulty compared to the regular game (Amy and Watchdog send their regards). I appreciate their design, vibes, and new enemies, but ultimately, they just feel marginally better than the key dungeons in Elden Ring (might be a hot take)