this post was submitted on 22 Jul 2023
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Neutral, I look at them on their own merits for both gameplay and art. Don't care for overproduced stuff, no huge boxes of plastic for me.
One that I enjoy is Super Motherload. Never played the video game, the boardgame is a neat and fairly unique deckbuilder with a spatial puzzle elment and a sensible production. My understanding is that it's a fairly loose translation of the theme which is totally fine with me if it makes for a better boardgame.
Curious, why? Seems like a good example that's on people's minds.
I think Dorfromantik is the exception. The video game already looks a lot like a boardgame so it could carry over the aesthetics. I think its a rare positive example and I was more curious about other positive ones.