this post was submitted on 21 Aug 2024
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Deep Rock Galactic
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For driller: Sticky flames for sure, especially on swarmaggedon warnings
Unstable Containment Field is fun too, though hard to master
Also the shotgun effect on the goo cannon. Helps a lot with range.
For scout: Focused shot, even though it's dangerous on higher haz
The no recoil one on the submachine gun
And yeah Special Powder of course