this post was submitted on 09 Aug 2024
62 points (95.6% liked)
Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
54669 readers
544 users here now
⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.
Rules • Full Version
1. Posts must be related to the discussion of digital piracy
2. Don't request invites, trade, sell, or self-promote
3. Don't request or link to specific pirated titles, including DMs
4. Don't submit low-quality posts, be entitled, or harass others
Loot, Pillage, & Plunder
📜 c/Piracy Wiki (Community Edition):
💰 Please help cover server costs.
Ko-fi | Liberapay |
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
To add to the audio compression: it isn’t possible to further compress an mp3 file without losing any quality. You can either:
If you’re willing to spend some extra time learning about audio compression, you can download lossless files and compress those directly to whatever format and bitrate you want. The quality will be better than option 1 above, as the audio is only lossely compressed once instead of twice.
I though there are no reasons at all to do it. What could be a valid use case for this ?
It’s possible for a certain hardware/software setup not to support a certain codec. For example, my jellyfin client (Finamp) uses the iOS native decoders (afaik), which means opus files are practically broken. My music library (8000+ songs) contained exactly 1 lossy file, which just so happened to be an opus file. I decided to spend the extra ~20MB to standardise my entire library to flac files, ensuring I could play every song on all my devices.
Edit cause I posted too soon: you are generally correct; only in very specific circumstances will you encounter compatibility issues like this one in the modern world. This is 100% apple being apple, and you can expect pretty much every other (reasonably modern) device to support all codecs you might encounter in the wild.