this post was submitted on 03 Aug 2024
18 points (100.0% liked)
Tycoon Games
241 readers
20 users here now
All things "Tycoon" games. Park building, zoo building, business building simulation. Anything related to management, financial growth and economic strategy.
Rules (Click to Expand):
-
Follow the Lemmy.world Rules - https://mastodon.world/about
-
Be kind. No bullying, harassment, racism, sexism etc. against other users.
-
No spam, illegal content, or NSFW content (no games with NSFW images/video).
-
Please stay on topic, adjacent genres (e.g. city-building) or even non-tycoon genres with a strong economic strategy component are fine.
Some other gaming communities across Lemmy:
- Adventure Games
- Cozy Games
- City Builders
- Free Games
- Incremental Games
- Open Source Games
- Roguelike Games
- Video Game Art
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
My number 1 mistake is not spreading out enough. You have 9 tiles with vanilla don't try to use 100% of each tile.
Don't be afraid to bullzone an early game neighbourhood to make room for something later on.
Walking and cycle paths are OP. Make your city walk/cycle able and your traffic will be less of a headache. You can use mini city parks to get $5 for every time a Sim uses a footpath.
The goods production path is odd.
This number 1 mistake, as well as misplacing, bulldozing, and replacing expensive buildings is exactly how I ended up restarting my first city, 30 minutes into the game ;-;