this post was submitted on 16 Jul 2024
22 points (92.3% liked)
Games
16847 readers
988 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Took them long enough, their game died and I thought their entire company did as well.
I never played it, but it seemed to face the issue that so many other flash-in-the-pan games have. It's got a great idea, and then players want more, more, more, and the team wasn't planning/prepping for that much that soon. And by the time they do get those additions ready, the playerbase has moved on.
I heard Helldivers has fallen off a cliff for player count, and it's definitely been the bane of many fighting games I've bought.
I imagine Helldivers would have seen a drop of in active players, but I imagine that was exacerbated by the PSN account requirement.
That was a fairly large PR disaster for Sony.
The Helldivers falloff wasn't really because of lack of content, though that may have played a small part. The two biggest issues were the "PSN Incident," and the fact that the game is just not balanced at all. Lots of bugs that aren't fun, weapons that were actually fun to use getting nerfed, and AI that felt both unfair anf unfun. Allegedly it was caused by a bug AH said they fixed, but it didn't really change much.
Basically, AH said they were making changes and when the patch came out either what they did wasn't fun, or it didn't actually change anything.