this post was submitted on 15 Jul 2024
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Also too many mouths to feed. When you've got so many people (including admin) to keep paying, then you can't "afford" to make a cute little experiment. You've got to go huge production, latest fads, cutting edge, and super broad appeal.
What kind of identity can a game like that even hope to have?
One that appeals to a mindless horde of idiots that need the newest shiny.
So, a hit...?
No, a game crammed with psychological tricks to keep players addicted while milking them dry through microtransactions.