this post was submitted on 10 Jun 2024
11 points (100.0% liked)
Worldbuilding
1069 readers
1 users here now
A community for sharing your worlds, exploring others' worlds, and discussing anything relating to the art of worldbuilding.
Related Communities:
Rules:
- Follow Lemmy's Code of Conduct.
- Remain on-topic. Worldbuilding contains many areas of interest, so, when in doubt, explain how your contribution fits within worldbuilding.
- Give context in the comments of your post. This will help your audience engage with your creation and encourage interaction.
- Tag posts as NSFW if they contain images or discussion of extreme violence or explicit sexuality.
- Advertising should not disrupt the community. Self-promotion of projects related to worldbuilding are fine. However, you must be willing to engage with your audience.
- Love each other. There's a human on the other side of your screen, so treat them with respect.
founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I'm gonna say for the the most important aspect is the building part in "worldbuilding".
Good worldbuilding is not simply a matter of stacking buzzwords like "culture", "politics" or "rites of passage" on top of each other and calling it a day. Different aspects of the mechanics and the life of a world have to be joined by tendrils, scaffolding, whatever you want to call them, that connects them, holds them together and gives them a distinct or at least a definite shape. Even if that shape is more or less "Medieval Europe retrofantasy pastiche 14772396293".
Things like the "mundane focus" (that @[email protected] mentions) , the in-universe anecdotary or documentary, or the bystander portrayal of the heroes and antagonists's activities, help a lot with that.