this post was submitted on 08 Jun 2024
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[–] [email protected] 6 points 2 months ago (1 children)

Surprised to see the opinions on V/VI not being as good. I've played every interation of this game and they all brought something to the table. VI and the districting gameplay added a lot to the game. One unit per tile in V also made combat more tactical than doom stacking around.

The big thing I'd like in a new one is less cheaty AI. It's just so boring that winning on Deity is basically exploiting AI foibles instead of... you know, building a stronger nation on an even keel. At the highest difficulty AI should get no bonuses but still be really good at playing the game.

[–] [email protected] 4 points 2 months ago* (last edited 2 months ago)

As an avid grand strategy / 4x gamer, AI cheating is the biggest hurdle that no game ever gets right. When somebody finally figures it out our genre will reach nirvana.