this post was submitted on 05 Jun 2024
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Asklemmy

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For me it is opening credits sequence in Nier Automata, Shadowlord's castle in Nier Replicant and AI reveal in MGS2. All these three games are masterclass in storytelling.

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[โ€“] [email protected] 3 points 5 months ago (1 children)

Ahhh I wanted to love it, it's one of my favourite scifi concepts explored really well, but I wish the big plot points at the end were told in the opposite order. Feel like it would have hit way harder, for me anyway

[โ€“] [email protected] 1 points 5 months ago (1 children)

I kinda bounced off. I was super into the identity stuff that started too be hinted at, fully bought in to the fantasy, but after a point didn't want to go through another room where all I did was avoid monsters.

Maybe I need to turn down the difficulty and just get through it.

[โ€“] [email protected] 2 points 5 months ago

Yeah, definitely more about the tone and narrative for me, so I'd go with that plan and see it through!