this post was submitted on 20 May 2024
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TenForward: Where Every Vulcan Knows Your Name

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[–] [email protected] 27 points 5 months ago (2 children)

Tbh I never really liked that the captain has to tell the crew to do these things. You would think that a experienced crew would know what to do in certain situations.

[–] [email protected] 15 points 5 months ago (2 children)

But this is how naval ships, including submarines (which the Enterprise is modeled after), work. Captains give orders, crew follows them.

[–] [email protected] 14 points 5 months ago

Not really. In the US navy (for instance), crew takes the correct action pretty much automatically unless specifically ordered not to do so.

If ships really worked the way they do in Star Trek we would have very few ships still floating. And it's not just ships - all forms of human organizing utterly depends on the people at the bottom doing the actual work making the real decisions on the fly. It's the only way anything about it becomes efficient at all - despite what the capitalists and their cronies in the media wants everyone to believe.

[–] [email protected] 7 points 5 months ago (1 children)

I dont know, most functions on navy ships dont require constant and explicit input from the captain today either. To stick with trek: The captain sets a destination and speed, the crew makes it happen. He doesnt have to specify they should put dilithium crystals in the warp core, they know to do that stuff because it is part of the procedure.

Similarly the common tactical maneuvers like evasive action, reinforcing shields where damage is coming in, or disabling enemy weapons should be automated or subject to the judgment of the tactical officer. Once the captain has ordered to engage, these things should be done "under the hood" like 95% of stuff that happens aboard.

[–] [email protected] 16 points 5 months ago* (last edited 5 months ago) (2 children)

I never thought about it before, but it is kinda funny that Picard or Riker are always the ones issuing tactical commands and Worf is apparently just there to press buttons for them.

[–] [email protected] 8 points 5 months ago* (last edited 5 months ago) (2 children)

That was specifically what I had in mind while writing that comment lol

Like, why is he even there if he has no actual function beyond suggesting strategy (that the captain politely dismisses virtually every time). Might as well be an advisor like that fold faced stratagema player then

[–] [email protected] 8 points 5 months ago* (last edited 5 months ago) (1 children)

"Captain, I recommend that we..."

"No."

"You all are so invalidating to me!"

"Well, now you know how your son feels, Mr. Worf."

[–] [email protected] 6 points 5 months ago (1 children)
[–] [email protected] 4 points 5 months ago (1 children)
[–] [email protected] 2 points 5 months ago* (last edited 5 months ago)

"I am not a merried man"

[–] [email protected] 7 points 5 months ago

He's there to get beaten up by aliens to quickly establish that they are tough and serious enough to beat up Worf.

Unless it's a Klingon-centric episode, in which case Worf holds his own, despite not having grown up in their warrior culture.

[–] [email protected] 2 points 5 months ago

Well Worf was thrown into the position without proper mentorship and later never bothered to tell Leadership that he didn't the training wheels anymore

[–] [email protected] 14 points 5 months ago

In the second movie they literally had the Vulcan lady recite the existence of protocol regarding shield usage in certain situations, and one can assume it was specifically written so that the people operating the shields do not have to wait for one guy to resolve his "feels" about a situation before taking action to preserve the safety of the ship and crew.

This is your brain on centralized power, I guess - but it's nothing I didn't witness myself in the corporate world.