this post was submitted on 29 Apr 2024
53 points (89.6% liked)

Games

16689 readers
799 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 17 points 6 months ago (4 children)

Imagine an Obsidian fallout if they had a decent amount of dev time

[–] [email protected] 14 points 6 months ago (2 children)

So, context for those not familiar is that Fallout: New Vegas had a limited development period.

https://en.wikipedia.org/wiki/Fallout%3A_New_Vegas

The game had a somewhat short development cycle of 18 months.

[–] [email protected] 6 points 6 months ago (1 children)

You forgot the best part where despite the insanely short dev time, a big part of their payment was tied to the game's metascore some time after release. They missed the mark by 1 point (out of 100), and didn't even get a fraction of the sum as a result.

[–] [email protected] 3 points 6 months ago

I think that was recently proven false. Still, the guys at Obsidian did an amazing job pumping out one of the best games of all time in a year and a half.

load more comments (1 replies)