this post was submitted on 22 Apr 2024
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[โ€“] [email protected] 9 points 4 months ago (1 children)

So many companies have tried to make VR mainstream. Just like 3D movies they have a niche group that love the tech and then there's everyone else.

[โ€“] [email protected] 10 points 4 months ago* (last edited 4 months ago)

Yep. I'm right there with 3D as well. My 3DS's slider was on at 100% that entire generation. It's just hard to get everybody onboard, especially when you have physical issues like nausea and corrective lenses getting in the way.

At the end of the day physical displays are a great tech solution. You put a thing in a place and the thing shows you things with super high quality. And if you don't want to look at the thing you just... look away.

Gonna take a lot to convince people that strapping one of those to their face is a more convenient solution, or that immersion is worth the inconvenience. It's why people run around with laggy, crappy-sounding wireless earbuds instead of awesome, bulky on-ear wired audiophile headphones. Convenience and cost win most of the time.