this post was submitted on 22 Mar 2024
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What you need to know

  • As Dragon's Dogma 2 launched on PC Thursday evening, a previously hidden suite of microtransactions became available for purchase.
  • Things you can buy for the single player ARPG include fast travel points, Rift Crystals for hiring Pawns and buying special items, appearance change and revival consumables, a special camping kit that weighs less than normal ones, and a few others.
  • In response to the microtransactions, Dragon's Dogma 2 is being review bombed, with the game currently sitting at "Mostly Negative" on Steam.
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[–] [email protected] 12 points 8 months ago (2 children)

That doesn't change the fact that you might just have a game where you get shafted and have to pay to get meaningful fast travel going. i'm pretty sure that wasn't the case in dd1, and that they hid the MTX in the review copys they sent out and activated their garbage when they started selling it shows that they know that it's not acceptable and that their reviews would have suffered quite a bit.

also, delivering a single player game as always online, Denuvo Antitamper AND Anti-Cheat (so you can't circumvent the MTX-crap) simply doesn't fly in a post-Baldurs Gate 3 Era.

[–] [email protected] 15 points 8 months ago (1 children)

Putting conveniences into a VIDEO GAME as MTX means that the inconveniences are part of the design. This is BAD design.

[–] [email protected] -2 points 8 months ago* (last edited 8 months ago)

That doesn't change the fact that you might just have a game where you get shafted and have to pay to get meaningful fast travel going. i'm pretty sure that wasn't the case in dd1

No, it was so much worse in 1. There was no cart system to travel to cities. I think there was a static port crystal in the main city and that's it. The consumable to use it was also too bad to make good use of the system. It's so bad that enhanced edition (Dragons Dogma: Dark Arizen) , which I think is the only version available today, added an additional static port crystal and gave the players an unlimited use teleport consumable. Players were absolutely "shafted", but it was a design decision, not a business one. The fact it still works the same to me says it's still a design decision, but the business side wanted to sell players a way to subvert the designed intent.

and that they hid the MTX in the review copys they sent out and activated their garbage when they started selling it shows that they know that it's not acceptable and that their reviews would have suffered quite a bit.

Yep, this is super fucked up. This is one of the huge things that should be being critiqued. People critiquing made up issues ensure people just think it's all made up when they discover the reality of the situation.

also, delivering a single player game as always online,

I believe I've read you can play offline. The people talking about saves being backed up are confusing it with Steam Cloud, not something the game is doing. Steam Cloud can be enabled or disabled regardless of it you're online in game. I'm not sure about this, because I haven't played the game and probably won't for a while, but I'm relaying what I've read.

Edit:

Denuvo Antitamper AND Anti-Cheat (so you can't circumvent the MTX-crap) simply doesn't fly in a post-Baldurs Gate 3 Era.

It "didn't fly" long before BG3. It still happens anyway, because the suits don't get it. They see it as ensuring sales, not harming sales.