this post was submitted on 20 Mar 2024
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It's interesting playing indie games and seeing how a small or solo team can put out great experiences.
I kinda feel that a better pipeline for triple A games might be to start with small teams making indie scale games, and the ones that play test great can then get the triple A treatment to add art, music, dialog, additional content, etc. Games that fall short can maybe be released as "indie games" (game genre, obviously not indie published).
I feel like that would be a great idea!