this post was submitted on 13 Jul 2023
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Honestly, if the idea of no trials don’t bother you, there are plenty more reminders why YOU shouldn’t preorder.

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[–] [email protected] 2 points 1 year ago (1 children)

It's not a moral thing at all. Do you know why publishers want people to pre-order games? It's not like people didn't buy games before pre-ordering, but now it's just to create a marketing funnel and to sell your personal data. Worried that you won't be able to pick up a copy of Starfield? Don't be. There will be millions of copies.

[–] [email protected] 4 points 1 year ago (1 children)

No, its because of economics. Cash now is always worth more than cash later. It is better to be able to take any money and invest it now so you can get a return. Its the same reason companies want you to put money on your account or buy giftcards.

[–] [email protected] 1 points 1 year ago (1 children)

Usually games don't go up in price between when preorders open and the final sale price. So taking inflation into account, games are technically cheaper at point of sale than when you preordered. Games aren't an investment vehicle, nor do they guarantee any monetary value for the consumer. They aren't investments.

[–] [email protected] 0 points 1 year ago (1 children)

You misunderstood my point completely. Someone selling anything has an incentive to be paid as soon as possible, not only because of inflation but because they can reinvest it. Someone buying a product likewise has the inverse where they have an incentive to pay as late as possible. But the volumes are obviously different, a game developer may gain millions in early liquidity because of preorders but the individual customer only loses $60-$70. This is why the developers push for pre-orders. Money now is worth more than money later.

[–] [email protected] 1 points 1 year ago (1 children)

Okay. And how is that good for consumers at all?

[–] [email protected] 1 points 1 year ago

It's not, I was just explaining the developers motivation