Dwarf Fortress

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A place to discuss Dwarf Fortress in the fediverse. We are not affiliated with the subreddit.

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Thought I should share this since today marks the Beta release of Dwarf Fortress's Adventure Mode!

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10 minutes of Adventure Mode presented by Tarn Adams of Bay12 Games! You will see combat, the new dialogue system and a few menus in action.

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From a mod over @ r/dwarffortress...

Long story short, Twitch (an Amazon product) relies on IGDB (Internet Game Database, another Amazon product) for the information they use for streaming game categories. IGDB has decided that Dwarf Fortress (2006), Dwarf Fortress (2022), and Dwarf Fortress:Adventure Mode (2024) are all separate games instead of incrimental releases of the same game, leading to there being multiple categories an making stream discovery harder. Someone can literally search the 2022 one with the current logo and see that "no one" is streaming DF, while half a dozen people are streaming in the 2006 category.

Kitfox contacted IGDB, who told them to contact Twitch. Twitch told them to make a post on twitch.uservoice.com (which I'd never heard of).

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submitted 7 months ago* (last edited 7 months ago) by [email protected] to c/[email protected]
 
 

Hello all. I'm not sure how to phrase my question, so bear with me.

Is there a way in DF to slow down how fast it dishes out events? I find myself being overwhelmed by the events as they occur, and not being able to catch up on resolving them.

For example, if I'm working on resolving the ramifications of event A, and event B happens. Then when I just start working on event B, event C happens. And before I'm done with event B, event D happens as well, etc.

Everything from when dwarves get unhappy, to new arrivals, to when attacks happen, etc.

Basically, I'm feeling piled on and cannot get out from under the pile.

Another way of asking the question, can any trigger time threshold on the in-game calendar be slid out into the future for all events, like at a slower 2x or 3x rate? For example, instead of the check for new arrivals happening every year, have the check/arrivals happen every second or third year, etc.

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This episode we talk about version 50.11 of Dwarf Fortress, and 50.11-r2 of DF Hack.

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If you are interested, I'm doing a livestream this morn

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Highlights

Search! Search! Search!

We finally have search widgets for many of the screens with long lists. No longer will you need to scroll endlessly to find Bim Zasitisos, Cook. You can just type "bim", or "cook", or maybe "knifedales", since that's what "Zasitisos" translates to and it's the name you see in some contexts.

Preserve tomb assignments

Have you noticed that your nobles don't actually get buried in the nice tombs you assigned to them while they were alive and demanding nice tombs? This is because DF loses track of that assignment when they die, which is amusingly and tragically ironic.

Enable preserve-tombs in the DFHack gui/control-panel ("Fort" and "Autostart" tabs) to keep track of those tomb assignments and ensure they are actually used for their intended purposes.

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cross-posted from: https://lemm.ee/post/3803003

Video description:

An edited, illustrated and narrated playthrough of the game Dwarf Fortress

Sharpen your spears and oil your beards because today, my dwarves, we head into the northern swamps in search of monsters!

Watch as a small band of hunters delve the deepest tunnels in search of quarry! Will they prevail? Or will the nearby shrine's guardian put a swift end to their ambitions?

If you didn't know Kruggsmash and like their videos, it's your lucky day. Take a look at the playlists, there are awesome series there.

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