Having some weird issues with replying, sent you a DM about it.
How experienced a GM are you? I haven't worked with this game system but may have some general tips for this scenario.
Having some weird issues with replying, sent you a DM about it.
How experienced a GM are you? I haven't worked with this game system but may have some general tips for this scenario.
I don't recall which one, I think atow? It's been a while. In general though, I have a feeling anything officially battletech is going to lean way too far into crunch, but I'd be happy to be wrong.
I haven't looked at S&V, but BT has a much more hard sci-fi feel than SW... I'm assumed it wouldn't be a great fit. How much does scum and villainy lean on the "space fantasy" angle?
I'd love to find out that that's the real Margot Robbie hiding in plain sight.
Who wouldn't?!?
I don't think they'd bring anyone from outside Lemmy.
There's no way to prevent it entirely. A larger community will slide that way.
I do think that it can be less encouraged though.
I don't disagree, but I think there are other ways to break up the text flow too. However, those do require more graphic design which also costs.
Using art to break sections up is probably its only practical purpose, and I agree it does help with that, but IDK if it's as core as the author of the article seems to take for granted.
Thanks, regardless of whether this works for BT it looks like a fun game to check out.
Thanks, amusingly someone just posted an unrelated thread about it on the BT community so I got the one-two hit. I'll see what I can find tonight