“That article can’t change my mind because I can’t read!”
It’s different having a viable 3rd/4th/5th party, so it’s nice to at least have another way to vote that doesn’t immediately just end up in the trash.
After reneging on his FPTP promise, I’m never voting Liberal again. It’s NDP all the way from now on unless something major changes. My hope is for a conservative minority and the possibility of a coalition or strong opposition, but I’m not holding my breath.
RCS is already live in the US for iOS 18 Beta users, and will come to all iPhones in 2 months. It’s also an awful spec, you don’t have to dig far to find that. Operators have basically just farmed out implementation of it to Google.
I don’t know why you’re trying to pick a fight. It’s a simple fact. MMS was the standard for years, and iMessage compressed photos & videos less than that. RCS is now coming, flawed as it is.
End of story. It’s just one in a list of many features that made iMessage popular, all implemented years before RCS was a thing. You can move on to complaining about something else on a platform you don’t use and don’t care about.
“I have so many reasons it would take me days to go through my file of very good reasons and I have better things to do like comment on Lemmy about Trudeau and all the reasons I have to not like him.”
I don’t like Trudeau for the same reasons I did before he was elected. He’s a Liberal, and he’s more right wing than I want in a leader. Supporting the oil industry at the expense of our national standing and the environment, and reneging on his promise to end FPTP are also good reasons.
But I am immediately suspicious of anyone who HATES him or is SO EMBARRASSED by him because they have clearly fallen for a right-wing disinformation campaign against him. They hate him because they’re told about how awful he is because carbon tax and gays and economy.
It absolutely does have higher quality video & photos than MMS. MMS does not have a clear public spec, and carriers/phones/OSes apply size limits for videos and pictures, and these limits are inconsistent at best. They are all quite low though, here is an Android Police article discussing it: https://www.androidpolice.com/why-text-message-videos-look-blurry-how-to-fix/
It’s not entirely dissimilar to email. It’s a bad idea to send an attachment over 15-20MB not because email can’t handle it, but because at some point in the chain something might have a limit that says that’s too much.
You are correct though that Apple does just crank it down to shit 3GPP level (I assume the baseline of the spec) and call it a day because they don’t care about SMS/MMS. Why would they, even Android users all use WhatsApp so it barely matters.
Obviously there is no “picture beautifier”, whatever the hell that means. I never said or implied that. iMessage movies & pictures are just less compressed than MMS ones, even between non-Apple MMS devices. Is it less compression than other over-the-top messaging apps? Depends on the app, but nowadays probably not.
Yes but it doesn’t brand the other person, the colour is to inform the sender that the message they sent is either an iMessage (blue) or an SMS (green).
It wasn’t intended to be some class system. When the iPhone launched, it only supported SMS and all texts were green. They wanted to differentiate iMessage conversations when they launched that a few years later, but still use the same client so people were more likely to use it. That way you know you can use more features but you also know you need a data connection. This was an important distinction when most people still had plans that had minutes, quantities of texts, and limited or no data. Also if a iMessage fails, it automatically uses SMS fallback. It’s important to know when that happens too. Colour was just a very obvious way to indicate that.
The reason iPhone users don’t like green bubble conversations now is mostly because SMS just doesn’t support all the iMessage features like higher quality pictures, video, tapback, inline reply, stickers, etc. It also is lowest common denominator for a group thread, so one person without iMessage causes the whole thread to revert to SMS.
Because you can quote someone without actually speaking to them, and the UI has to show that as well as replies to that exchange.
It’s not perfect but it makes sense in context. Also, they all have timestamps so that should make the progression obvious.
They tried that and made one good but derivative game and two awful games. Capcom has no idea where to take the franchise, that’s why they farmed it out after DR1 to a company that got so sick of only making Dead Rising games that they basically built something completely different behind Capcom’s back and then shut down because Capcom didn’t want it.
I’m way more excited for this. It’s better to start at the only original game in the franchise, excise the “early 360 era” horrible controls, and remind a generation why they liked it in the first place when most only have vague memories of it.
Then, another develop might actually want to take a crack at it or will bring Capcom a good pitch.
Yep, and there is no excuse when an R36S keeps dropping to like $30 on AliExpress. It plays beautifully on that with the analogue stick and proper GPU.
The Miyoo Mini is a great device but SM64 is not its strong suit. Even the RG Nano has a better port.
Most people get their oil changed at a shop, and drive through a car wash. I wouldn’t really consider those additional skills.
I’d be careful to read too much into this. If they wanted it to be successful, it would have been Raid: Shadow Legends or Genshin Impact level promoted, especially with $140M sunk in dev.
This seems like they had no confidence in the finished product so they didn’t even bother to market it, just shat it out to app stores probably to meet contractual obligations and it will be gone soon.
Either that or there is some behind the scenes nonsense happening preventing it from being marketed. Think something like Will Smith having it in his contract that it has to release and giving him 25% of sales, for example.
But for something to cost that much and bomb that hard, it’s essentially impossible without them basically cutting their losses before launch and expecting it to fail. It’s the mobile game equivalent of the “lowest grossing movie”, basically something that was only released because it has to be, and not a true reflection of product quality. Like I’m sure it sucks, but is it THAT much worse than 99% of mobile trash? Probably not.
This isn’t an HDMI mod that pulls from digital signal and outputs to digital, or an RGB mod that bypasses the analogue hardware.
It’s a mod that corrects poor image in some specific models of SNES to bring them to the standard of other models of SNES. Details here: https://www.retrorgb.com/snesversioncompare.html
I understand what you’re getting at because it’s a common refrain, but the fact that some models of SNES do not exhibit this behaviour strongly indicates it was not how it was supposed to look, and is caused by poor manufacturing tolerances and/or aging caps.
Not all degraded video quality was the intended vision for the device, unless your argument is that a fraying composite cable that you have to jiggle around and a controller with a broken “R” button is also core to the experience. That may have been YOUR experience as a kid, that doesn’t make it the intended vision of the creators.
It’s a fine line, but this falls on the side of early manufacturing errors and not intention.