Most of the performance issues were on consoles, consoles that hold back innovation and progress in gaming.
except cyberpunk didn't do anything special that the consoles couldn't handle, it was just a case of a game that was very clearly designed for pc (the UI makes it obvious) and didn't bother to optimize their game. consoles didn't hold back anything.
have you played the star ocean games?
the focus isn't on the ship, but it's very much a space/scifi focused game.