Part of the "optimisation" gap at release was from allways enabled SAM vs not whitelisted R-Bar from NVIDIA.
Not sure if that counts as optimized for AMD GPU's. :)
The game does still look like an outlier with CPU and GPU scaling, as if its full of engine bottlenecks and bugs.
Part of the "optimisation" gap at release was from allways enabled SAM vs not whitelisted R-Bar from NVIDIA.
Not sure if that counts as optimized for AMD GPU's. :)
The game does still look like an outlier with CPU and GPU scaling, as if its full of engine bottlenecks and bugs.