In D&D I assume that most species just don't cross. The half-somethings are the weird exceptions, which is why we have stats for those.
This is entirely a practical decision, though. If I were running a fantasy game in a more flexible system I'd entertain all kinds of interesting character origins. I'm just not willing to try and fit the square peg of D&D into the round hole of stuff that game does poorly.
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In D&D I assume that most species just don't cross. The half-somethings are the weird exceptions, which is why we have stats for those.
This is entirely a practical decision, though. If I were running a fantasy game in a more flexible system I'd entertain all kinds of interesting character origins. I'm just not willing to try and fit the square peg of D&D into the round hole of stuff that game does poorly.