cogitate

joined 1 year ago
[–] [email protected] 1 points 1 year ago

Crowdfunding played a part, but there's also the vision and the plan to attain that vision, as well as the community behind the crowdfunding and dedication to quality. My employer is employee-owned, and so it shares a lot of values with Larian and were successful without needing to be publicly traded. It really is down to core values and how well those values are upheld internally, money is just a means to an end.

[–] [email protected] 3 points 1 year ago (1 children)

I feel called out, what's wrong with just running Paragade every run?

 

Blog post from one of the Eberron Discord's moderators, Joseph Meehan. This one covers his thoughts on how Eberron uses national identity to define characters as well as opportunities to make Eberron your own.

 

New blog post by Keith Baker. Really good insight into the distant past of Eberron and Keith gives some pretty good suggestions on how to reflavor native celestials and fiends to give the a more 'Eberron' feel.

 

So, the question of the near future comes up every so often in the Eberron discord and it's a pretty interesting thought experiment. Keith gives some very good threads to go on here and the one I kind of like to tug on is the Lord of Blades making some moves.

So far, the Mourning hasn't shown to have much of an effect on warforged, so I like the idea that the Lord of Blades uses that to gain an edge on the Five Nations. I'm not sure that he would be working for a greater power, at least not directly. What I would say in five years time is that he's come into open conflict with one of the Five Nations and is winning, possibly because of something he found in the Mournland.

[–] [email protected] 15 points 1 year ago (2 children)

Dragon Age 2. Lot's of people think it's the weakest game in the Dragon Age series and there is a lot to not like: dungeons and outdoor areas are largely the same recycled maps with different layouts, story was a bit lackluster compared to the previous title, party controls were a step down from Dragon Age Origins. I still enjoy it for the party dynamics and the main character dialogue wheel had more varied option that didn't along with previous Bioware titles that had the good, neutral, and evil/jerk responses.

 

Pretty good look into who the current Grand Duke of Atur is and how the title is obtained. I like peeling back the bits of Karrnath that make more than just a nation of warlords and necromancers. I actually have a warforged Seeker that I play who used to be in one of the orders that was disbanded before the end of the Last War who is trying to show that not all Seekers are like the Emerald Claw.

 

Going to help drive content creation, figured I can start with last week's blog post on Keith's site. For those who are unaware, Keith Baker, one of the main creator's of Eberron and considered by many in the Eberron community to be the most authoritative voice for Eberron, posts semi-regular blog posts. Many of these are available to view freely, though some are locked behind his Patreon subscription.

Anyway, this particular article is the most recent public one that he's posted giving some hooks for kobold player characters. I've always wanted to make a kobold character but came up short trying to think of hooks for them. This article gave some pretty good one's. My personal favorite is the kobold paladin of the Fury.

Any hooks that stand out to you in this article? In fun hooks not included that you want to share?

[–] [email protected] 0 points 1 year ago (1 children)

Jerboa. At least it opens for a second on my Pixel then crashes.