UnRelatedBurner

joined 1 year ago
[–] UnRelatedBurner 8 points 3 months ago (1 children)

despite the fact that everyone seems to play (or want to play) it on here.

[–] UnRelatedBurner 78 points 3 months ago (6 children)

I just had a conversation about this, among other things. The thing is: we have no idea. Also I don't think Reddit-for-nerds (Lemmy) is that great of a place to ask this.

If you do get an answer, act upon it, and it works, please remember me and tell me.

[–] UnRelatedBurner 1 points 3 months ago

lol, I'm pretty sure it's some bug. Minecraft's actually eating that much, but qbit doesn't. I honestly don't know what's going on. I mean I am seeding a shit ton. So maybe it just had that much in memory for a second.

[–] UnRelatedBurner 2 points 4 months ago

I mean, there's probably a reason why almost all technical/sandbox games start to lag at one point. Thanks for the info, I'll just deal with it than.

[–] UnRelatedBurner 2 points 4 months ago

Thanks for the info. Bit sad to know this is the case, but makes sense. Also thanks for discouraging trying other GCs. Spared me a bit of time. I know sometimes it's a good idea, but it's logical that it's at the cost of performance.

[–] UnRelatedBurner 1 points 4 months ago

Alright, will do. I have already started Mortal Engines, but this is def 2nd, the covers and titles are way too cool and edgy for me not too read it while im still a teen. Ods are that you'll finish this sooner than I'll finish a quartet so if you remember I'd love to hear an updated "what to start with" or if these extra stories are any good.

Thanks for recommending them tho.

[–] UnRelatedBurner 5 points 4 months ago

That's disappointing, but makes sense. At least now I know that there isn't a point trying. Well, this is the easiest solution xd. Thanks.

[–] UnRelatedBurner 1 points 4 months ago

That you'd think that random game objects aren't stored on the stack. Well, thanks for the info. Guess there isn't anything to do, as others have said as well.

[–] UnRelatedBurner 2 points 4 months ago (2 children)

This was Vanilla.

[–] UnRelatedBurner 1 points 4 months ago

terminating if X is a very bad idea. I wouldn't fancy loosing progress and corrupting my world

[–] UnRelatedBurner 2 points 4 months ago (2 children)

haha, thanks! But I already knew about most of them :D

[–] UnRelatedBurner 2 points 4 months ago* (last edited 4 months ago) (5 children)

launch arguments [-Xms512m, -Xmx1096m, -Duser.language=en] (it's this little, so that the difference shows clearly. I have a modpack that I give 8gb to and uses way more as well. iirc around 12)

game version 1.18.2

total system memory 32gb

memory used by the game I'm using KDE's default system monitor, but here's Btop as well:

also: this test was on max render distance, with 1gb of ram, it crashed ofc, but it crashed at almost 4gbs, what the hell! That's 4 times as much

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