this is the best timeline
TheLongPrice
Love these blog posts from them
Thanks! I'm pretty happy with how that turned out, there's cartoony art+cartoony sound effects+ cartoony gameplay
Thank you! You mean the theme of the game or the Godot UI theme?
Thank you! I worked on this in my free time, about 4-8 hours a week roughly, over 2.5 years. It definitely took longer than expected but it was a good lesson in learning how to scope. My biggest regret is probably not doing more design work before I started implementing things.
I also kind of regret doing most of the art myself, next time I would definitely start with premade assets or work with an artist.
I was pleasantly surprised by how much I enjoyed doing some of my own sound effects though. It turns out you just hit things with other things near a microphone 😆
Return to menu is good, I'll add it to my list for next patch! I was playing a bit yesterday to see how high I could score: https://steamuserimages-a.akamaihd.net/ugc/2486635451064632667/6E585FBAF895F9EA93278135F7904F9B0E2A2B51/
I took a wild guess also! I looked for similar Godot games on the steam store. I did try to err on the cautious side though
Making titles is almost as hard as making games 😂
The feedback is very appreciated! I'm collecting a list of things for future patches.
For the difficulty, I definitely skewed towards more difficult because it's an arcade style game. There's always a base of 6 mice per wave, but each power up you purchase adds a mouse to the next wave. The idea is that you can either be really good at bouncing, or you make good use of power ups to be able to reach $70. If you can earn enough to get one power up in a wave, try using that to help start snowballing to higher moneys in subsequent waves
Yes, I tween that for my hitstop effect! Let me know what you think. I struggled a bit to describe the game, it's kind of a strange combination of things
Looks awesome!
But why would the darn thing be wandering?