TSP-FriendlyFire

joined 10 months ago
[–] [email protected] 1 points 10 months ago (2 children)

Not just need, but be capable of driving, too. Even a 4090 wouldn't be able to run most games at the resolutions and refresh rates we're talking about, and I doubt someone buying an insanely expensive monitor and the most expensive consumer GPU on the planet would then play games on low/mid settings.

[–] [email protected] 1 points 10 months ago (3 children)

But but but there's that one Samsung monitor everyone trots out every time the subject is brought up! Obviously every 7000 series owner has one, though I can't fathom what game even a 7900XTX could drive at 4K super ultrawide at 240Hz.

[–] [email protected] 1 points 10 months ago (9 children)

AMD's RT hardware is intrinsically tied to the texture unit, which was probably a good decision at the start since Nvidia kinda caught them with their pants down and they needed something fast to implement (especially with consoles looming overhead, wouldn't want the entire generation to lack any form of RT).

Now, though, I think it's giving them a lot of problems because it's really not a scalable design. I hope they eventually implement a proper dedicated unit like Nvidia and Intel have.