Redecco

joined 1 year ago
[–] [email protected] 8 points 1 month ago

English blue, math red, science green

[–] [email protected] 1 points 1 month ago

Don't forget tomorrow!

[–] [email protected] 3 points 3 months ago (1 children)

I feel like I heard that stuff during the 2020 primaries as well, but the spotlight has definitely shifted back on her so we'll be hearing all sorts of things.

[–] [email protected] 3 points 5 months ago (1 children)

If you have ADHD WFH could be a lot more challenging. Without external structure or factors aid track of time it makes it super tough to work isolated like that.

[–] [email protected] 6 points 5 months ago

Anything to make the sequel series more consistent would be better than what we got. Trilogy has gotta be 3 parts to a story, not 3 separate visions 🥲

[–] [email protected] 1 points 6 months ago

Why is this downvoted, this is great!

[–] [email protected] 3 points 6 months ago

Obligatory Weeeeoooweeeeoooweeee

[–] [email protected] 1 points 6 months ago

Agree that the hyperbolic situations would be problematic but luckily tiktok is only one of the many social media options out there. I'd also consider that content like tiktok can be targeted at kids who arent developed enough to make the right choices yet. Taking freedom away is bad but getting hooked on tiktok is hardly a passive choice when it's the platforms goal to keep you swiping and social influence makes it near impossible to avoid. I'd see it as a grey area when taking choices away. Like removing a lot of extra sugar from school lunches I think was already a goal, as is taking physical fitness in school. There are choices to avoid those options so it's not a blanket ban on that opportunity, but I definitely don't see it as a slippery slope.

There will be something new that pops up. Or the US companies out there might just buy tiktok anyways.

[–] [email protected] 3 points 8 months ago

I like the idea of a slow increase over time. I remember Reddit did that one chatroom experiment where you started out small. And then merged with larger and larger rooms. Small rooms had at least a chance to hang and chat and the larger rooms turned into twitch chat spam. To a degree maybe the same could be said for comments, on Reddit now I still see thousands of redundant replies to subjects whereas here it's definitely still fresh if not shorter chains.

Though in terms of niche topics it may definitely need more traffic somehow. I think reddit benefits a lot from its search indexing and if Lemmy ever began to appear in search traffic more like forums did in early Google I could see that improving.

[–] [email protected] 6 points 8 months ago

It's a hard habit to break

[–] [email protected] 3 points 9 months ago
[–] [email protected] 7 points 9 months ago (3 children)

I feel like I've heard a lot of bias placed against the idea of government in the US as something that's the source of problems in the country, where private organizations are usually seen as being the solution and not at all related somehow. It doesn't always strike the mark when criticizing private organizations... people will even jump to the defense of billionaires. Agree that mentioning government grocery stores would result in something like "what you want the government to run groceries? they can't do anything right, why would you want them to do that?"

 

Hey all, I'm sure there's a sentiment that some of the smaller communities reddit had will take time to repopulate and gather traffic in the Fediverse. I was curious if Games still served as a melting pot for game talk, and I wanted to chat a bit here to see if I can reignite some discussion about MMO content.

Exploring this new little bubble of internet has me wondering how people feel about how online games have developed over time. Early 2000's MMOs definitely had a special feeling to them, with lots of interaction between players, more obtuse(and grindy) challenges to overcome, but definitely a feeling of reward for figuring these things out or brute forcing your way through.

I'm wondering if eventually the social dynamic of MMOs will be reexplored. Parts of the game like leveling are definitely designed to be less impactful in the scope of overall gameplay, and cooperating between players is mainly focused on teamwork in the final endgame instances. I remember playing MapleStory, games like FFXI, etc where party questing during the leveling processes were huge and added a unique feeling to the social atmosphere and accomplishment at earlier levels.

If you have any thoughts about games you think still hit cooperative notes well, what you miss or don't miss about older design vs newer ones, or just have any anecdotes in general I'd love to hear it!

 

Curious to know, I'd heard "lemming" used in a semi derogatory way, since "a person who unthinkingly joins a mass movement, especially a headlong rush to destruction" is the dictionary definition. It seems to be the first thing to come to mind as to what you'd call a Lemmy user.

This platform certainly is embodying a mass movement to get off of reddit, and I'm definitely all for it! But I can't help but feel this could be one of those baby names that sounded cute and catchy but could be bullied later into life. What are your thoughts?

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