GuidoMancipioni

joined 1 year ago
[–] [email protected] 3 points 6 months ago

You son of a bitch, I'm in!

[–] [email protected] 24 points 6 months ago (38 children)

Okay, thanks to this post I just discovered Jellyfin and though I haven't even downloaded it yet because I'm on mobile, i tabbed back over here from reading their description page to thank you for this.

I've been looking for other solutions but none of them seemed to be incredibly well supported or implemented

[–] [email protected] 9 points 6 months ago (4 children)

I know that with Minecraft it was as simple as toggling a line in a config to tell the server to verify the copy as legit, or not. This will break your ability to whitelist and apply permissions properly though, if i recall, as people could just change their name to pretend to be you so you'd only want to use it on servers populated with people you trust completely

[–] [email protected] 3 points 7 months ago* (last edited 7 months ago)

Support article from 2015, then support article from 5 yrs ago, then article from 7 yrs ago, then forum discussion from 1yr ago that also doesn't agree with your statement. Way to go, bud. Ignore all the evidence and tools to find the facts yourself to dig up bullshit that's outdated and has no supporting documentation to find arguments that support your confirmation bias. Nicely done.

The game is in alpha. It will have bugs when they are building brand new technology that's never been done before. That does not conflict with anything I've said, and that does not mean it is a "buggy AF, broken, scam game". It plays fine for most people, and MANY people are playing just fine on old AF hardware, including myself playing on a rig that's at least two generations older than yours. You are wrong. It's okay to be wrong, bro. Just like having a couple glitches that get patched pretty quickly can mean your game is still a game and one that works. 1.7 million people have been enjoying the game, and you can too.

Here's that hardware matrix and telemetry that supports everything I'm telling you, including stability data. Also, the support article from 4yrs ago telling you how to use that matrix and showing these tools are nothing new and you could have used them long before making your ridiculous argument. It's even updated in real time. Have a look.

https://robertsspaceindustries.com/telemetry

https://support.robertsspaceindustries.com/hc/en-us/articles/360011767373-Star-Citizen-Telemetry-Dashboard

[–] [email protected] 5 points 7 months ago* (last edited 7 months ago) (2 children)

The last couple free fly days were pushing a buggy, shit build that was an experimental roll-out of brand new tech that completely re-wrote major back end systems. On top of that, free flies are generally a problem because they have an area in it that doesn't normally exist, with a ton of people in them, acting like clowns and actively trying to tank things like free players do, often running ships that aren't even released yet. Get out of that area, and it runs a lot better. I'm not gaslighting shit. I don't think you know what that term means. I'm running on hardware that is far out of date, with less memory and horsepower than yours. I have no problems with running out of memory, and I don't have problems running mostly stable frames in any area outside of the free fly expo center.

Quit blaming optimization when there's a mountain of empirical evidence that you're wrong when your entire argument is "Reddit says so on a 3yr old post", despite them patching the game generally multiple times every 3 months. I know a LOT of people who only have 16 gig and run it fine. Hell, they even have the hardware matrix so you can SEE what other people are running and how your hardware compares on the list. You can literally see the data that proves I'm right.

[–] [email protected] -3 points 7 months ago* (last edited 7 months ago)

Well the Islamic State claimed responsibility for the Iran bombing soooo.... There's that.

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