Okay so i have a few questions
First, why AMD didn't go the same approach as nvidia and added an SDK so game devs could add it into their game?
Second, why did AMD lock it to RDNA3 Gpus while Reflex is usable from 900 series and up?
And thirdly, why is reflex proprietary to nvidia since it's a software solution(A dynamic frame limiter) ? Correct me if i am wrong
Okay so i have a few questions First, why AMD didn't go the same approach as nvidia and added an SDK so game devs could add it into their game? Second, why did AMD lock it to RDNA3 Gpus while Reflex is usable from 900 series and up? And thirdly, why is reflex proprietary to nvidia since it's a software solution(A dynamic frame limiter) ? Correct me if i am wrong