Eccitaze

joined 1 year ago
[–] [email protected] 15 points 5 days ago (5 children)

No, tencent is a Chinese tech company, you're thinking of tenement.

[–] [email protected] 5 points 5 days ago (1 children)

When IT folks say devs don't know about hardware, they're usually talking about the forest-level overview in my experience. Stuff like how the software being developed integrates into an existing environment and how to optimize code to fit within the bounds of reality--it may be practical to dump a database directly into memory when it's a 500 MB testing dataset on your local workstation, but it's insane to do that with a 500+ GB database in production environment. Similarly, a program may run fine when it's using a NVMe SSD, but lots of environments even today still depend on arrays of traditional electromechanical hard drives because they offer the most capacity per dollar, and aren't as prone to suddenly tombstoning when it dies like flash media. Suddenly, once the program is in production, it turns out that same program's making a bunch of random I/O calls that could be optimized into a more sequential request or batched together into a single transaction, and now it runs like dogshit and drags down every other VM, container, or service sharing that array with it. That's not accounting for the real dumb shit I've read about, like "dev hard coded their local IP address and it breaks in production because of NAT" or "program crashes because it doesn't account for network latency."

Game dev is unique because you're explicitly targeting a single known platform (for consoles) or targeting for an extremely wide range of performance specs (for PC), and hitting an acceptable level of performance pre-release is (somewhat) mandatory, so this kind of mindfulness is drilled into devs much more heavily than business software dev is, especially in-house dev. Business development is almost entirely focused on "does it run without failing catastrophically" and almost everything else--performance, security, cleanliness, resource optimization--is given bare lip service at best.

[–] [email protected] 11 points 1 week ago (3 children)

I gave up on it for now when the questline involving the NPC learning to write broke, and then I started crashing to desktop (without any logs anywhere, either in the Buffout directory or even in Windows' Event Viewer) every time I left the Swan or fast traveled directly to it, even though traveling to another point literally fifty feet south worked just fine. And since there's no logs describing the crash, I have no idea how to fix it.

I could probably fix it by uninstalling and re-downloading it again, but I have a goddamn data cap that my roommate already blows through every month with the fucking massive updates Fallout 76 has taken to pushing out, I have zero desire to download 60 GB of data (30 GB base game + 30 GB FOLON) every fucking time I sneeze wrong and make the game start crashing again. =|

[–] [email protected] 6 points 1 week ago

The most jarring thing is when I was picking up a prescription for my cat, and on the way home I was driving next to a plain vanilla, factory-stock GMC truck whose hood was literally taller than my entire car. And I don't drive a miata or some other sub-compact, I drive a freaking Nissan Leaf, so about the size of your average sedan.

Since then it's like a switch flipped in my brain, and I can't unsee just how insanely huge modern-day pickup trucks have gotten.

[–] [email protected] 5 points 2 weeks ago (1 children)

There was a period of blissful ignorance circa 2006 where the only thing I knew about him was that he was rich and starred in the apprentice. Then a black man became president and the world hasn't been free of his stench ever since.

[–] [email protected] 6 points 2 weeks ago

Thanks, please never say that again

[–] [email protected] 1 points 2 weeks ago

It's pretty okay. If you like the gameplay loop of scavenging parts to maintain and upgrade your car, and don't mind the roguelite elements, it's pretty fun, and it does a good job of creating tension--there's been multiple occasions where I wanted to loot more but I was out of time and likely to die if I stayed much longer.

The world building is immaculate, but IMO unfortunately the plot doesn't really pay off, and the ending isn't... super satisfying. It does enough to drive you along (no pun intended). The best part of the game is easily the soundtrack, and the best song in the soundtrack is easily The Freeze.

[–] [email protected] 3 points 2 weeks ago

I'll say that Small Saga is fairly short--it'll only take you about 5-10 hours to beat it, including the optional bosses. I enjoyed it, definitely give it a shot.

[–] [email protected] 0 points 3 weeks ago (1 children)

Fine, you win, I misunderstood. I still disagree with your actual point, however. To me, Intelligence implies the ability to learn in real-time, to adapt to changes in circumstance, and for self-improvement. Once an LLM is trained, it is static and unchanging until you re-train it with new data and update the model. Even if you strip out the sapience/consciousness-related stuff like the ability to think critically about a scenario, proactively make decisions, etc., an LLM is only capable of regurgitating facts and responding to its immediate input. By design, any "learning" it can do is forgotten the instant the session ends.

[–] [email protected] 5 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

The commercial aspect of the reproduction is not relevant to whether it is an infringement–it is simply a factor in damages and Fair Use defense (an affirmative defense that presupposes infringement).

What you are getting at when it applies to this particular type of AI is effectively whether it would be a fair use, presupposing there is copying amounting to copyright infringement. And what I am saying is that, ignoring certain stupid behavior like torrenting a shit ton of text to keep a local store of training data, there is no copying happening as a matter of necessity. There may be copying as a matter of stupidity, but it isn’t necessary to the way the technology works.

You're conflating whether something is infringement with defenses against infringement. Believe it or not, basically all data transfer and display of copyrighted material on the Internet is technically infringing. That includes the download of a picture to your computer's memory for the sole purpose of displaying it on your monitor. In practice, nobody ever bothers suing art galleries, social media websites, or web browsers, because they all have ironclad defenses against infringement claims: art galleries & social media include a clause in their TOS that grants them a license to redistribute your work for the purpose of displaying it on their website, and web browsers have a basically bulletproof fair use claim. There are other non-infringing uses such as those which qualify for a compulsory license (e.g. live music productions, usually involving royalties), but they're largely not very relevant here. In any case, the fundamental point is that any reproduction of a copyrighted work is infringement, but there are varied defenses against infringement claims that mean most infringing activities never see a courtroom in practice.

All this gets back to the original point I made: Creators retain their copyright even when uploading data for public use, and that copyright comes with heavy restrictions on how third parties may use it. When an individual uploads something to an art website, the website is free and clear of any claims for copyright infringement by virtue of the license granted to it by the website's TOS. In contrast, an uninvolved third party--e.g. a non-registered user or an organization that has not entered into a licensing agreement with the creator or the website (*cough* OpenAI)--has no special defense against copyright infringement claims beyond the baseline questions: was the infringement for personal, noncommercial use? And does the infringement qualify as fair use? Individual users downloading an image for their private collection are mostly A-OK, because the infringement is done for personal & noncommercial use--theoretically someone could sue over it, but there would have to be a lot of aggravating factors for it to get beyond summary judgment. AI companies using web scrapers to download creators' works do not qualify as personal/noncommercial use, for what I hope are bloody obvious reasons.

As for a model trained purely for research or educational purposes, I believe that it would have a very strong claim for fair use as long as the model is not widely available for public use. Once that model becomes publicly available, and/or is leveraged commercially, the analysis changes, because the model is no longer being used for research, but for commercial profit. To apply it to the real world, when OpenAI originally trained ChatGPT for research, it was on strong legal ground, but when it decided to start making it publicly available, they should have thrown out their training dataset and built up a new one using data in the public domain and data that it had negotiated a license for, trained ChatGPT on the new dataset, and then released it commercially. If they had done that, and if individuals had been given the option to opt their creative works out of this dataset, I highly doubt that most people would have any objection to LLM from a legal standpoint. Hell, they probably could have gotten licenses to use most websites' data to train ChatGPT for a song. Instead, they jumped the gun and tipped their hand before they had all their ducks in a row, and now everybody sees just how valuable their data is to OpenAI and are pricing it accordingly.

Oh, and as for your edit, you contradicted yourself: in your first line, you said "The commercial aspect of the reproduction is not relevant to whether it is an infringement." In your edit, you said "the infringement happens when you reproduce the images for a commercial purpose." So which is it? (To be clear, the initial download is infringing copyright both when I download the image for personal/noncommercial use, and also when I download it to make T-shirts with. The difference is that the first case has a strong defense against an infringement claim that would likely get it dismissed in summary, while the cases of making T-shirts would be straightforward claims of infringement.)

[–] [email protected] 2 points 3 weeks ago (1 children)

That factor is relative to what is reproduced, not to what is ingested. A company is allowed to scrape the web all they want as long as they don’t republish it.

The work is reproduced in full when it's downloaded to the server used to train the AI model, and the entirety of the reproduced work is used for training. Thus, they are using the entirety of the work.

I would argue that LLMs devalue the author’s potential for future work, not the original work they were trained on.

And that makes it better somehow? Aereo got sued out of existence because their model threatened the retransmission fees that broadcast TV stations were being paid by cable TV subscribers. There wasn't any devaluation of broadcasters' previous performances, the entire harm they presented was in terms of lost revenue in the future. But hey, thanks for agreeing with me?

Again, that’s the practice of OpenAI, but not inherent to LLMs.

And again, LLM training so egregiously fails two out of the four factors for judging a fair use claim that it would fail the test entirely. The only difference is that OpenAI is failing it worse than other LLMs.

It’s honestly absurd to try and argue that they’re not transformative.

It's even more absurd to claim something that is transformative automatically qualifies for fair use.

[–] [email protected] -1 points 3 weeks ago (3 children)

Get a load of this maroon, they think LLMs are actually sapient! Thanks, I needed that laugh.

 
 

This is a fairly persistent issue that appears to be exclusive to Connect, and extremely annoying.

Any time a post accumulates very large numbers of comments (say, 300 or more), Connect will eventually just... stop loading additional comments. At first, scrolling down will load a few more top-level comments, but eventually it'll just give up and act like there's no more comments to load, even though there Connect has loaded less than 50 comments out of a 1,000+ comment megathread. Worse yet, if a user direct links to a comment on one of those megathreads, Connect will load a completely empty comment thread. This issue doesn't occur on Voyager or Jerboa, nor on the web UI.

 
 

I won't link specific posts for obvious reasons, but there were multiple posts here that were removed by community moderators but were still visible in the Connect app: https://lemmy.world/post/1468971

Needless to say, getting blasted with a bunch of rhetoric vile enough to warrant moderation is not the way I wanted to start my day.

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