Aubreysux

joined 1 year ago
[–] [email protected] 2 points 1 year ago (8 children)

I'd honestly like to see WOTC acknowledge that levels 10+ or maybe 15+ are not actually playable and refocus their design efforts on lower levels.

[–] [email protected] 6 points 1 year ago (1 children)

My vote would be to just use this community for that purpose until the community gets big enough to split out.

[–] [email protected] 5 points 1 year ago

That's right. He shows up in Out of the Abyss.

[–] [email protected] 12 points 1 year ago (2 children)

The chase scene where the druid constantly wildshaped was amazing. Also Themberchaud.

[–] [email protected] 1 points 1 year ago

You are right - Circle of the Sea. I agree that it feels way more specific, and it is mostly a fantasy that you can fulfil by Land and Moon already. I'm not sure that I would ever actually play this one unless I was in a particularly seafaring campaign. But overall I like that they are coming up with interesting alternative uses for wild shape. Wrath of the Sea seems great.

I will say that I ran a pirate game that featured a coast druid who absolutely would have taken this subclass. Most characters in that game were sea elves, water genasi, tritons, or otherwise seafarers. One was D'anne Bonny, a barbarian who would have loved the new weapon mastery rules.

[–] [email protected] 3 points 1 year ago (4 children)

Ok but College of Dance seems awesome!

I am more skeptical of the outright need for Oceans druid (since Land-Coast and Moon both already can lean heavily on an aquatic theme). But honestly, why not?

[–] [email protected] 2 points 1 year ago

I'm very excited about Cunning Strike, but it feels like it becomes available way to late for a feature that is designed to be the core feature of a class. It starts at 5th with enhancements at 11th, 13th, and 14th. A core feature like that really needs to kick in sooner.

 

One DnD Playtest reveal scheduled for 12 pm EDT

The new playtest is expected to be the largest one yet. It will revisit many classes, include multiple subclasses for every class, and expand on the weapon mastery system introduced in the prior Playtest. WotC says that they are moving toward refining content rather than introducing new ideas at this point.