Arnal8120

joined 1 year ago
[โ€“] [email protected] 1 points 1 year ago

For start.tmodloader:

"#!/usr/bin/env bash cd "$(dirname "$0")"

chmod a+x ./LaunchUtils/ScriptCaller.sh

forward our parent process id to the child in case ScriptCaller needs to kill the parent to break free of steam's process lifetime tracker (reaper)

PPID=$PPID ./LaunchUtils/ScriptCaller.sh "$@" &

ScriptCaller.sh itself is way longer, but pointing it to that on Steam is the same result.

It works fine when I launch standalone, no errors in the terminal or anything, but trying to launch it as a non steam game within Steam just does nothing. This is also for the native Linux version of Terraria, so not WINE,

[โ€“] [email protected] 1 points 1 year ago (2 children)

https://github.com/tModLoader/tModLoader/releases/tag/v2023.06.25.29

Direct link for comparison.

Files show:

start.tmodloader.sh tmodloader.dll, which is loaded with dotnet

LaunchUtils,, which the start.sh script enters and runs ScriptCaller.sh.

exec dotnet tmodloader.dll is part of that and works if I do it via normal terminal.

My issue is that running any of that does not work when running it as a Non Steam Game, Desktop or Game Mode, running standalone is fine, but I have no idea how to fix that to launch it in Steam.

 

With the .wine prefix I use currently, anytime I try to load Flash Player, it only gives a black screen, the unctions work but nothing displays, relevant for Flashpoint.

This is the error I get "00ac:err:winediag:WSASocketW Failed to create a socket of type SOCK_RAW, this requires special permissions."

This does NOT happen if I make a new wine prefix, but I have no idea what could have broken it before, especially since it didn't always do that, searches didn't lead me anywhere so I'm not sure if there's something that needs fixing short of "nuke the prefix and start over"

Current version is Wine staging 8.12

 

I got Tmodloader working fine on my desktop without issues using the GOG Linux Native version, but trying the same on my Steam Deck has proven tricky, I try adding it as a non steam game via the .sh commands [start-tmodloader.sh], but nothing happens when I launch it, in either desktop or game mode, not much luck adding Lutris as a Non Steam Game either. Is there any commands I need to check for that?

 

Been trying for a good while to tinker with one of these two, but hadn't had the most luck with it.

Game is Halo MCC, which granted information is spotty and I don't know if it even works on it on Windows, that one works weird with counting what DLC is installed.