this post was submitted on 03 Jul 2023
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Hey folks,

our team has worked tirelessly for a year to bring you Crackpipe, the open-source, decentralized, and liberal alternative to conventional cloud-based game platforms like Steam and Origin. We're thrilled to announce that Crackpipe is now available for everyone, and we're delighted to share it with the community as an open-source project.

With Crackpipe, you and your friends can enjoy playing and tracking games on a shared file server, free from the restrictions of traditional platforms. Embracing "alternatively obtained" games, including DRM-free titles, Crackpipe offers a flexible and open approach to gaming - think Jellyfin, but for Videogames.

Take full control of your gaming experience with Crackpipe's self-hosted approach. Explore your server's game collection, securely download, launch, and play games, and monitor your playtimes and progress - all even when the server is offline. Compare stats and play states with other users on the server for added fun.

Our server features include automatic indexing of games, metadata enrichment with RAWG API, multi-user authentication, configurable logging, health monitoring, full-text search, filters, sorting, pagination, and a fully documented API. Crackpipe's high configurability ensures it fits your specific needs.

Join us on this journey to embrace a more open, flexible, and enjoyable gaming experience for all. Try Crackpipe today and share your contributions, feedback, bug reports, and feature requests.

Link: https://crackpipe.de

You can also check out our launch at producthunt: https://www.producthunt.com/posts/crackpipe

UPDATE: here

(page 2) 50 comments
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[–] [email protected] 3 points 1 year ago

I've always wanted something like that, very cool!
Any plans to incorporate customizable cloud saves? I'm envisioning listing files and registry keys, maybe fetch a starting point off PCGW to give users an idea of what to expect and whatnot.
Linux client support would be great too, the Steam Deck could make great use of this.

[–] [email protected] 2 points 1 year ago

Whoooaa. Slow down there, Charlie.!

[–] [email protected] 1 points 1 year ago

I love the idea. I think the UI can use improvement.

[–] MonkCanatella 1 points 1 year ago

on crack of rock please. is.. is that enough?

[–] [email protected] 1 points 1 year ago (1 children)

Someone correct me if I'm wrong since I'm not familiar with all this, but would I be able to "upload and share" a game that I bought from GoG since GoG games are DRM free?

[–] [email protected] 2 points 1 year ago

Yes. Just keep in mind that will likely break licensing for virtually any game you’ve legally purchased.

[–] [email protected] 1 points 1 year ago

This seems cool, but damn I wish there was something like this for Steam games or something. That's the biggest thing I miss from Sony's ecosystem, and Steam's "Family Share" is pretty bad in comparison.

[–] [email protected] 1 points 1 year ago

A product's name should reflect what it does, not what you were smoking when you came up with the idea.

[–] [email protected] 0 points 1 year ago

Oh dear...

First that name. Oh my word. Just no.

Second, pretty much directly encouraging piracy. Just... That's also a hard no.

Sorry, while the technological concept is interesting for games that don't have a restrictive license, between a lack of forethought regarding the name and the outright condonment of piracy, I'm gonna have to stay away. If these issues are readdressed in the future, it my be worth re-examining

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