this post was submitted on 03 Jul 2023
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I've been learning for the past 6 months or so, but I've only really played using Neural DSP and nothing else. I have no idea how to adjust amp/effect settings to make a good tone, with either analogue or simulated equipment, so I mostly just use the presets. I usually am playing through Archtypes Cory Wong, Plini, or Gojira. I've searched for tutorials but usually they just explain what every knob/setting does, they don't really explain how to make it sound good lol. Any points in the right direction would be much appreciated =)

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[–] [email protected] 7 points 1 year ago (1 children)

As a general suggestion, tones people (me for sure included) sculpt when playing by themselves tend to make things sound muddy when playing with other instruments due to overlapping frequencies. To combat this, dial back the highs and especially the lows. It'll sound kind of thin on its own, but that's what the other instruments are for.

A good way to figure out how to come up with your own tones is to pick a few presets in one of the Neural Archetypes that you really like and a few that you don't like. Try to find the commonalities between them. Just as examples, maybe the ones you like have a lot of gain or highs and maybe the ones you don't all have a flanger on them.

A "good" sound is entirely subjective and dependent on the genre you're playing. Can you give some examples of sounds you're trying to create?

[–] [email protected] 3 points 1 year ago

Thanks for the tips! I play with backing tracks a lot and what you said about sounding muddy with other instruments makes so much sense. I mostly like using clean tones with compression and reverb that arent too bright/twangy but also still able to be piercing, if that makes sense. Usually using neck single coil, humbucker bridge, or neck + middle in series. I also like playing with high gain tones but a big problem I've been having is that with high gain my pick attack is just obnoxiously chirpy, no matter how hard I pick. Thought it was a technique thing but I can't seem to make it go away no matter how lightly I pick, then I thought the pickups might be too high but I've had the same problem with 4 different guitars, so I'm flummoxed

[–] [email protected] 4 points 1 year ago

Frankly, it's a lot of tinkering. However, my "ah ha" moment happened when I started paying with the cabinet IRs. While not a surefire way to make things sound "good" it can be a definitely be responsible for why your sound sucks.

[–] [email protected] 4 points 1 year ago (1 children)

Playing around with different cab IRs was key for me to finding the best tones. Blending multiple IRs can be great too.

I use a pack where the SM57 IR is a bit too harsh and the R121 IR is a bit too boomy. Together they're beautiful.

Getting the appropriate input level is key too. From there, tweaking EQ can help a good amount.

I'd also recommend, if you've not already, trying out the Neural Amp Modeler. It's a bit like a Kemper Profiler but open source and plugin based. There's a website called Tonehunt full of captures by the community. There are some great options for tone there!

[–] [email protected] 1 points 1 year ago

I’m definitely going to check out NAM at some point, I just discovered it last week. Thanks for the tips! Appropriate input level has proved tricky for me, a random video I saw recommended setting the gain so that volume was between 12 and 18 db before any effects are added, so I’ve been sticking with that, but when I put on a high gain tone and volume is too high I’m never sure if I should reduce the audio interface gain, guitar volume pot, amp gain, amp master volume, amp input level or amp output level, pedal volumes, etc. Just so many options for making it quieter lol

[–] [email protected] 3 points 1 year ago

The biggest thing for me was learning how gain staging works and getting all the levels set properly between my interface, daw, and amp software. Once I figured out that baseline, I was able to start finding a lot more sounds I was happy with.