this post was submitted on 28 Feb 2025
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[–] [email protected] 1 points 1 week ago (1 children)

I would have said Doom, but I think in the long run it's Minecraft or Skyrim.

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[–] [email protected] 1 points 1 week ago* (last edited 1 week ago)

BattleBorn, Lawbreakers, Skull&Bones and Concord; the biggest f* to AAA (and "AAAA") industry. You crash, so the Indie rise.

[–] [email protected] 1 points 1 week ago

Minesweeper.

[–] [email protected] 0 points 1 week ago
[–] [email protected] 0 points 1 week ago* (last edited 1 week ago)

Since it is BAFTA I will limit myself to a UK game. Tomb Raider with special mention for Elite. My main memories of my 3dfx card was low poly Lara, not Quake. The mix of story, setting, problem, solving and combat lives on in a lot of popular titles. And I can't look at space sims like NMS today without thinking of Elite miraculously shoe horned into an 8bit micro.

[–] ryathal 0 points 1 week ago

I'm saying pokemon. It's still a dominant franchise today. It's inspired countless spin offs and copy cats. It made gaming social and the connector for Gameboys a required accessory. Pokemon Go was a covid time revolution. The series is likely responsible for a sizable growth in the gaming market in the late 90s and early 2000s. People who never played a video game can identify Pikachu, and might even have a plushie. We are closing in on 30 years of pokemon being a dominant franchise.

[–] [email protected] -1 points 1 week ago
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