this post was submitted on 17 Dec 2024
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Star Citizen

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This is your community for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games.

Rules

  1. Submitted content must be related to Star Citizen. All c/starcitizen content must be related to Star Citizen. Content with an indirect relationship ust be a text/self post and must attempt to provide meaningful discussion of Star Citizen.

  2. Be respectful. No personal insults/bashing. Don't be a dick. Treat others with respect and refrain from name calling/insults.

  3. Follow all specific posting restrictions:

  1. No AI generated content. AI generated images or chatGPT text content will be removed as "low effort" content. Please do not post AI generated content on this community.

This is an unofficial Star Citizen fansite, not affiliated with the Cloud Imperium group of companies. All content on this site not authored by its host or users are property of their respective owners.

The official Star Citizen website may be found at https://robertsspaceindustries.com

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1: Increased User Counts Using Server Meshing
2: Pyro
3: Persistent Hangar Spawning
4: Advanced HUD Elements

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[โ€“] Aurenkin 4 points 4 days ago (1 children)

Really excited to jump in when this finally goes live. I just hope it's in a good enough state to be able to have some fun and make some rep/uec.

[โ€“] [email protected] 3 points 4 days ago

All I hope for is that the reputation actually matters in Pyro, so that people of Citizens for Prosperity can hang out at CoP Outposts without fear of getting killed by bored PvPers who are Headhunters, Xenothreat or Rough and Ready aligned.