I haven't but I have checked in on its development from time to time. I love these from hacks with crazy optimizations. It's amazing to see what the hardware was really capable of and highlights just how demanding production schedules are. Developers have a timeline to stick to and projects like this clearly show how games suffer for it.
this post was submitted on 13 Aug 2023
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Doom
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Rip and tear until it is done
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