this post was submitted on 13 Oct 2024
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[–] [email protected] 29 points 1 month ago (1 children)

This has been true for a decade now.

[–] [email protected] 2 points 1 month ago

It was true in the 90s too.

[–] [email protected] 6 points 1 month ago (2 children)

What game's that goblin from?

[–] [email protected] 12 points 1 month ago (1 children)
[–] [email protected] 7 points 1 month ago (1 children)
[–] [email protected] 2 points 1 month ago (1 children)

Okay I'm hooked. Except... Runs are way too short? I just start feeling like my build is coming together (matryorbshka relic, summoning orb, damage dealing orb) and the run just abruptly stops. Are there only the three maps? Is there no looping endless mode? I want to ride that high for a while, you know?

[–] [email protected] 2 points 1 month ago (1 children)

I know right. Those are my complaints too. But I just jump back on after a while with a new run.

[–] [email protected] 1 points 1 month ago* (last edited 1 month ago)

Also the pop-up description on the "multiball" mechanic is that ball level increases the number of balls but as far as I can tell, that only applies to the Matryorbshka ball, whereas all other multiballs just increase attack damage or crit damage.
That's a really minor complaint but I wonder if they rebalanced it and forgot to edit the text description.

[–] [email protected] 2 points 1 month ago

Peglin, it's simple and fun to play

[–] [email protected] 2 points 1 month ago

I will personally shout out Tactical Beach Wizards. Incredible writing, charming art style, easy to learn hard to master mechanics, loads of content for the price, it really is a gem of a game. All my homies hate Steve Clark!

[–] Mandy 1 points 1 month ago

you call it sheer amount of quality titles
i call it over-saturation with a dash of time contraints