this post was submitted on 20 Jun 2023
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The studio is shifting away from battle passes to release more varied content at a more regular pace.

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[–] [email protected] 3 points 1 year ago (1 children)

I give dota 2 a pass on any shitty monetization for cosmetics since they give all new heroes for free. I've played too many f2p games that don't do this, and new characters tend to be OP for some reason...

[–] [email protected] 3 points 1 year ago

I never really played Dota 2, but the monetization is a prime example how a Free to Play model should be in my opinion.

[–] [email protected] 3 points 1 year ago (2 children)

Good on them. Now if everyone else would get on board with this. Fomo pay to win battle passes are why I quit games rather than why I stay. One of the worst modern inventions for gaming since lootboxes.

[–] [email protected] 3 points 1 year ago (1 children)

I actually like them when there isn't a time limit. Chivalry 2's battle-pass-thing is nice for that reason. It's just something i can throw on while i play normally with no grind

[–] [email protected] 2 points 1 year ago

Halo does this very nicely. You can buy either the current battlepass or any other battlepass that's been sold so far.

[–] [email protected] 1 points 1 year ago (1 children)

Funny thing is, valve invented the battlepass, and now that almost everyone else is using it, they're getting rid of it.

[–] [email protected] 1 points 1 year ago (1 children)

Valve also "invented" the Free to Play model with loot boxes and showed on large scale how much money one can make with it, if I'm not mistaken.

[–] [email protected] 1 points 1 year ago

with the difference being that they didn't lock any gameplay content behind payments. only cosmetics

[–] [email protected] 2 points 1 year ago

They just had their worst battle-pass yet. While I dislike battle-pass in general, they kinda did it to themselves this year...