this post was submitted on 22 Jun 2024
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Mindustry

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Mindustry is a hybrid tower-defense sandbox factory game. Create elaborate supply chains of conveyor belts to feed ammo into your turrets, produce materials to use for building, and defend your structures from waves of enemies. Features include a map editor, 24 built-in maps, cross-platform multiplayer and large-scale PvP unit battles.

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Schematic:

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They can mine copper, lead, beryllium, beryllium(wall), graphite(wall), titanium, coal and scrap. I haven't tested it for wall resources yet.

By default they mine copper and lead only and can't be controlled via command mode. So I made this logic.

Set sorter to required item and link processor to core and set coreName in line 1

UnitLocate is not returning building value for some reason with this unit. That's why I have to link the processor to core.

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