this post was submitted on 26 May 2024
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[–] [email protected] 95 points 3 months ago (1 children)

“Conservatives hate this one like of code.”

It initiates a drag queen show.

[–] [email protected] 22 points 3 months ago (1 children)
[–] [email protected] 16 points 3 months ago
[–] [email protected] 69 points 3 months ago (1 children)

It's the British version of the Drag Event Handler, init?

[–] [email protected] 5 points 3 months ago

StaaaaaaAAAAAAHP lmao

[–] [email protected] 38 points 3 months ago (1 children)

It’s probably something queer coded

[–] [email protected] 33 points 3 months ago (1 children)

You're telling me a queer coded this software?

[–] [email protected] 21 points 3 months ago (1 children)

This is actually from my code, and this is the function in question being called, and yes, I'm bisexual. I never was into drag, but I respect that community.

[–] [email protected] 4 points 3 months ago

Classic Ziltoid, being omniscient and very bisexual

[–] [email protected] 29 points 3 months ago (1 children)

notifies the event handler that the mouse is being dragged

[–] [email protected] 22 points 3 months ago* (last edited 3 months ago)

Close! It’s actually that bit on Boston Dynamics latest android that starts each morning with a nice slow drag on a cigarette.

[–] [email protected] 21 points 3 months ago* (last edited 3 months ago) (1 children)

I've never used it, but I imagine this is related to the html drag & drop feature?

[–] [email protected] 2 points 3 months ago

Looks like it to me. Probably something that takes an object (element, component depending on library, etc) and starts the “drag and drop” process so the object “moves” with the mouse.

[–] [email protected] 19 points 3 months ago

bloody handler innit

[–] [email protected] 17 points 3 months ago

When you run this code, a bunch of drag queens will show up at your door and do a performance.

[–] funkless_eck 15 points 3 months ago

handles this drag event.

[–] [email protected] 13 points 3 months ago

some c# game engine collision stuff with drag

[–] [email protected] 8 points 3 months ago

If you check a DragEvent's currentTarget it will always point to some appendage of a "dom".

[–] [email protected] 7 points 3 months ago

Slow down your rocket when you’re in an atmosphere?

[–] [email protected] 3 points 3 months ago

Maybe I've looked at too much javascript, because that took me a while...

[–] [email protected] 1 points 2 months ago (1 children)

is it godot code? I feel like it's godot c# code

[–] [email protected] 1 points 2 months ago

No, it's D code, from my own game engine.