this post was submitted on 08 Mar 2024
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Factorio

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[–] [email protected] 7 points 5 months ago

I'm so happy that they are not giving up on cliffs, but taking the time and effort to go over what interesting things they could bring to the game.

[–] [email protected] 6 points 5 months ago (1 children)

Honestly wow, this is one of the changes I didn't know I wanted. I might even try using cliffs again, litterly one of the first things I always disable because they are just a nuisance

[–] [email protected] 2 points 5 months ago

Yeah, like the blog post said, it's not worth the effort to use them for defense and they are easy enough to just ignore - build your bus into a cliff and just nudge the belts around it.

[–] [email protected] 5 points 5 months ago* (last edited 5 months ago)

I haven't really been keeping up with reading these, but from what little I've read TFA and the headlines of all the Friday updates, I'm so stoked.

[–] [email protected] 4 points 5 months ago* (last edited 5 months ago)

I’m loving all these changes. I can’t wait to play the 2.0

[–] [email protected] 3 points 5 months ago

This overhaul looks really nice! I mean, looking back at old Nauvis, it looks really necessary. They made so many things just so much nicer, without changing the character of the planet. I look forward to playing on it!