Emperor: Battle for Dune was a solid Westwood RTS but it only allowed for one-button controls, rather than the two-button system that arrived with Age of Empires 2 which dominated all RTS games since.
Also from AoE2 the idle peasant button.
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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Emperor: Battle for Dune was a solid Westwood RTS but it only allowed for one-button controls, rather than the two-button system that arrived with Age of Empires 2 which dominated all RTS games since.
Also from AoE2 the idle peasant button.
Watch Dogs 2. It was going cheap on steam, but it feels so outdated, the most generic game-themed game with all the game elements you've seen before.
Bro what the fuck? There are so many mechanics in WD2 and so much whacky shit you can do, the story is also somewhat good
By your definition GTA is a garbage game
I bounced right off Super Metroid because of the controls. Mind you I first picked up the game in 2016. It's a game that wants more than a SNES pad, really overusing the shoulder buttons. I didn't grow up with that one, and I just can't get a feel for it.
I got the PS1 anniversary edition which had Metal Gear Solid on it, and I don't get how that game was ever as popular as it was. The handling is super janky, and the graphics is so dark that you basically cannot discern the environment and the enemy unless you stay still and watch for moving pixels.
shin megami tensei III nocturne. the lack of useful information in combat compared to what's available in other smt/persona games i have played is frustrating (strange journey, smtv, p4, pq, p5)!