this post was submitted on 15 Jun 2023
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LoglineA distress call from Lt. Noonien-Singh compels Spock to disobey orders and take the USS Enterprise and its crew into disputed space, risking renewed hostilities with the Klingons in a bid to aid their shipmate.

Written by Henry Alonso Myers & Akiva Goldsman

Directed by Chris Fisher


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Right now, the plan is to post the /c/startrek discussion when the episode drops on Thursdays. Once the global community has had some time to watch and digest what they've seen, the /c/daystrominstitute discussion will go live on Sundays for a more in-depth analysis. This is subject to change as we evaluate what works best for the community as a whole.

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[–] [email protected] 6 points 2 years ago (1 children)

Not bad, but felt very Discovery in tone and aesthetic. I'm hoping future episodes match season 1's vibe.

[–] [email protected] 6 points 2 years ago (1 children)

I agree, too much over the top action for my tastes, and the super serum was pretty silly. At least the Klingons were handled well. I like the look of them this season far better than anything else from this era of new Trek. They acted like Klingons too.

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[–] [email protected] 6 points 2 years ago (2 children)

That space jump sequence was the best part of the episode. I felt that.

[–] [email protected] 5 points 2 years ago (10 children)

I kind of wished they had made more of an effort to wrap their faces and hands first, just to drive home the peril they were in.

I guess I just have to accept that in this version of Star Trek, science is magic, and so they didn't worry about the possibility they might survive but be horribly disfigured by frostbite. I have to remind myself that this is a franchise where people can change their appearance into a completely different species and then revert back without any apparent scarring.

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[–] [email protected] 6 points 2 years ago

For me that was surprisingly good, by the end I thoroughly enjoyed it.

[–] [email protected] 6 points 2 years ago

Well here we go. Let’s try this out

[–] [email protected] 6 points 2 years ago

I think this got things off to a reasonable start, but it doesn't feel like the strongest episode out of the gate. Maybe it's because the show deliberately chooses not take on the cliffhanger of the last season in the first episode. Starting the season with only part of the cast undertaking the mission I think also makes the episode feel a bit slight.

It's also a bit of a darker episode than the last season, but I'm not sure if engaging with the Klingon civil war aftermath is actually necessary in this episode. In fact, leaving out the Klingon stuff here would make it a bit less stodgy to me. I guess there is some curiosity as to what SNW characters were doing during the war, but it really feels like here, the only reason they framed this entire episode around the war was so that M'Benga and Chapel could juice themselves up with a substance that they never quite introduce before using it and Die Hard Klingons for a chunk of the episode. There's maybe some M'Benga trauma, but giving the character another trauma moment where some (particularly Ortegas) remain comparatively lightly characterized feels...meh.

It's probably all the Discovery elements, both in plot and in set design on screen, that make me feel this way, but I was hoping that Discovery would learn the best lessons from Strange New Worlds. This episode has me slightly worried that instead of that, Strange New Worlds may be learning some bad lessons from Discovery. That said I'm hoping things get better across the season. I thought this was good but just not quite what I wanted from the season opener.

[–] [email protected] 5 points 2 years ago (7 children)

If they had super-soldier drugs the whole time why didn't they use them against the gorn or any other combat that occurred in season 1?

[–] [email protected] 7 points 2 years ago (1 children)

Presumably they have nasty side effects and the only reason they resorted to them here was because the only other option was oblivion.

I'd like to see them going through some bad consequences of using that stuff.

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[–] [email protected] 6 points 2 years ago (2 children)

Way back in 'Encounter at Farpoint' Q when dressed as a soldier of one of the armies of World War III was shown using a retractable stimulant dispenser. Not sure if the green stuff was intended as a nod towards that.

To be honest when I was watching the scene I thought I had missed something from last season. Threw me off balance for the rest of the episode.

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[–] [email protected] 5 points 2 years ago (3 children)

So, bit of a mixed bag. I enjoyed Spock smashing bloodwine, and the general idea of the plot, decent Klingons etc. I did not enjoy unexplained spacewar drugs, feels like a very non-Star Trek thing.

That being said, I really wish they would stop harping the "do the thing do the thing" angle every time anyone sits in the Captain's chair. It's been in every show now and it's just such a tired and stale joke that it's moved over time from being funny, to tiring, to outright annoying.

[–] [email protected] 7 points 2 years ago

The big problem with the joke here is it’s totally the wrong moment. They’ve disobeyed orders and “stolen” the enterprise but haven’t actually gotten away yet… don’t just sit there messing around!

[–] [email protected] 6 points 2 years ago* (last edited 2 years ago)

To add to this, I think I've formulated my total issue with the angle a bit better. The whole stealing the Enterprise plot was done incredibly casually, and I think they could have used the time they wasted on The Joke They Always Do (which was quite a bit, this was a notably long one) to make that whole sequence a bit more inspired.

Additionally, I really wish productions would talk to each other more. This joke was literally in the last episode of Picard and the first episode of SNW. Assuming you watched no Star Trek inbetween this is back-to-back The Joke.

[–] [email protected] 6 points 2 years ago

+1 for the complaint on the 'do the thing' comment. I feel like it's because engage/make it so have become somewhat of a meme from Picard in TNG and they're looking to replicate that.

But the idea every captain has their thing is one seemingly from the new Treks. In the past series, engage is used frequently by Kirk, Janeway and Sisko. (Kirk also frequently uses warp speed Mr sulu, ahead warp factor 1, take her out, first star to the left and straight on till morning etc.) They've been really pushing 'let's fly' from Discovery, but it's a terrible line and trying to force it just makes it cringy. I wish they'd used that time to expand the stealing the Enterprise plot a little more.

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