this post was submitted on 12 Jul 2023
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@simple @LeylaaLovee I think where we are now with fighting games is exactly where it should stay. Auto combos and modern controls make it so the bar to entry is super low, but they need to be scaled down so that they do less damage and the incentive should always be learn pure combos to get better. At the end of the day there's no interesting high level play if you can press a button three times and do 30% damage.