this post was submitted on 08 Mar 2024
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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After reading today EA's takes on AI and strategies about ~~boosting user monetization~~ promoting and exploitation of user's gambling addiction, I asked myself "How can someone defend those company agains boycotting and piracy?".

So here I am: is there somewhere a curated list of VG companies to absolutely avoid giving money too? If not, do you thing we should do it? It would be nice to have a list with arguments and sources in order to make more publicly relevant the ethical and strateical reasons behind piracy.

p.s.I think it's ok if you pirate things even without a moral stand behind, especially if you can't afford games and other media at all, but the arguments still apply

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[–] [email protected] 19 points 5 months ago (7 children)

Add ActiBlizz and Epic for me.

[–] [email protected] 2 points 5 months ago (6 children)

What's wrong with epic?

Sent from my pile of free epic games.

[–] [email protected] 28 points 5 months ago* (last edited 5 months ago) (3 children)

From a Linux user's point of view, Epic refuses to support Linux. They also refuse to support their own games using EAC on Linux (via Proton) despite EAC being Linux-compatible.

EDIT: Grammar.

[–] [email protected] 24 points 5 months ago* (last edited 5 months ago)

Additionally, instead of actually trying to compete and gain users but making a platform that isn't trash, they insist on instead trying to trick users with temporary free game offers. And if that doesn't work, they try to strong arm users into going to their platform by buying exclusive sales rights to games, bringing exclusives to the PC gaming space.

Their CEO is a loud clown who is always spouting nonsense on Twitter. They buy games studios and rip their games off of the platform where users bought them (see Rocket League), and discontinue mac/Linux versions that were fully functional.

Their flagship game preys on children via micro transactions. They lack so many features on their platform that (I believe) they have endorsed using Steams community features for games bought on Epic.

I could probably go on, but I think that's probably sufficient.

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