this post was submitted on 11 Jul 2023
7 points (88.9% liked)

3d6

590 readers
1 users here now

Aid other tabletop gamers in creating interesting or devastating characters. Find help with your new idea, or share your memorable builds.

Rules

  1. Don't be a dick, even to dicks
  2. Tag your posts, eg [5e][Question]
  3. Don't advocate piracy
  4. Make your criticism constructive
  5. Don't low-effort shitpost or spam
  6. Don't be excessively explicit or grotesque
  7. Don't post third-party affiliate links
  8. If your post fits with a megathread, post there
  9. Don't just advertise things, even if they're relevant
  10. Participate in good faith
  11. Abide by the Homebrew Content Guidelines.

founded 1 year ago
MODERATORS
 

Note that this is subtly different from the “one level in every class” thing; this is about taking your levels one at a time, starting from level 1, rather than a fully-finished level 13 concept.

Could this be at all viable? What order would you go with?

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 4 points 1 year ago* (last edited 1 year ago)

This is just terrible.

I could maybe see a reason to stack multiple spellcasting classes, e.g. Sorc 1 (Con saves, spell slots, Subclass feature, Silvery Barbs) -> Order Cleric 1 (Heavy Armor, Voice of Authority, more spell slots) -> Wizard 1 (Rituals, more spell slots) -> Warlock 1 (Subclass feature, short rest pact slot, Armor of Agathys) -> Bard 1 (more spell slots) -> Druid 1 (more spell slots) -> Artificer 1 (more spell slots). That gets you to be a 6th level spellcaster and 1st level warlock in terms of spell slots, which you spend on things like Healing Word, Bless, Silvery Barbs, etc to proc Voice of Authority. Out of combat you cast a bunch of 1st level rituals and pretty much all the cantrips. Go with a +4 race that nets you 25ft move speed in heavy armor (Fleet of Foot Wood Half Elf or Mountain Dwarf), upcast Armor of Agathys to 3rd level, and go wade into melee, being obnoxious and begging to get hit.

Make sure you die before you hit level 8, b/c the martial classes offer you nothing with only 1 level each. If you do somehow survive and have to take them anyway, go for Rogue & Fighter first (Sneak attack and fighting style, probably Archery, to sometimes be able to hit with a ranged weapon), then Barb (big hit die, since you're committed to not dying), Ranger (Expertise), Paladin, and finally Monk (the saddest of all capstones).